
Apex Legends has six distinct Battle Royale maps in Season 30: Kings Canyon, World’s Edge, Olympus, Storm Point, Broken Moon, and E-District. The current public-match and Ranked rotation is World’s Edge, Storm Point, and E-District; the other maps remain part of the game but appear through Wildcard, future rotations, or limited variants rather than the main BR queues.
The rotation above is the post-launch Season 30 schedule. Respawn temporarily spotlighted World’s Edge during the opening week, but that event has ended. For scoring, entry costs, and ladder timing, use the separate Apex Ranked system guide.
There are six base Battle Royale layouts. We don’t inflate that number with night versions, event takeovers, Wildcard conversions, or Mixtape slices. Those variants can change loot, rules, lighting, and playable boundaries, but they are derived from an existing map or are purpose-built small-mode spaces.
| Map | Original release | Season 30 status | Defining play pattern | Main learning challenge |
|---|---|---|---|---|
| Kings Canyon | February 4, 2019 | Wildcard; outside main BR rotation | Compact rotations and rapid third parties | Leaving fights before nearby squads collapse |
| World’s Edge | October 1, 2019 | Pubs and Ranked | Strong macro lanes, choke points, and POI contesting | Crossing exposed lava-side routes without losing tempo |
| Olympus | November 4, 2020 | Outside main BR rotation | Open sightlines, clean landmarks, and fast redeploys | Avoiding exposed crossings and environmental drops |
| Storm Point | November 2, 2021 | Pubs and Ranked | Large-scale rotations, elevation, and longer-range fights | Managing travel time and uphill approaches |
| Broken Moon | November 1, 2022 | Wildcard; outside main BR rotation | Large POIs and decisive central rotations | Reading rotations after the removal of most inter-POI ziprails |
| E-District | August 6, 2024 | Pubs, Ranked, and Wildcard | Dense urban cover and layered vertical interiors | Tracking squads across roofs, streets, and stacked rooms |
Apex’s first map has a relatively compact route network and plenty of nearby launch points for third parties. Short rotations make isolated fights attractive, but that same density punishes slow looting and drawn-out healing. Mobile Legends and Controllers both work; the deciding skill is recognizing when a clean fight has turned into an open invitation to the next squad.
Marked rebuilt important portions of World’s Edge. Tree Settlement replaced The Tree, War Camp replaced Survey Camp, Sorting Factory returned, construction stacks returned to Fragment/Monument, and Big Maude merged into Landslide. The broad competitive identity is unchanged—distinct POIs, powerful choke control, and meaningful edge-versus-zone decisions—but old callouts and memorized rotations can now be wrong.
Learn the restored south-side connections before grinding Ranked. Then match your composition to the terrain with our World’s Edge Legend picks.
Olympus is easy to orient around but less forgiving when you rotate late. Its clean sightlines make long-range pressure visible, while open links between major areas can leave a squad without cover. Movement abilities help, but disciplined timing matters more than blindly taking a fast route. See the best Legends for Olympus when it returns to rotation.
Storm Point is the map where a good drop plan pays off for the longest. Its scale creates quieter mid-games in some routes, then punishes squads that arrive late at steep or narrow approaches. Respawn removed Tridents in the Overclocked update, so old vehicle-dependent routes are no longer reliable. Scout ring direction early and avoid taking low-ground fights that block your next rotation.
Broken Moon’s large POIs support fairer opening fights than a collection of tiny drops, but central movement can compress several teams into the same path. Overclocked removed most inter-POI ziprails, changing many older shortcuts. The map still rewards proactive rotations; use the Broken Moon Legend guide for composition ideas when it is active.
E-District turns urban cover into a tracking problem. A team can be close in straight-line distance but separated by floors, rooftops, or interior routes. Recon information, clear entry calls, and Legends that can take height without exposing the whole squad are valuable. Our E-District Legend recommendations go deeper into the current options.
Small-mode maps should not be mixed into the six-map Battle Royale count. Season 30’s published schedule through September 15 lists:
| Playlist | Published map list | What to expect |
|---|---|---|
| Team Deathmatch | Fragment East, Skull Town, Monument, Estates | Compact slices built for repeat fights and respawns |
| Control | Caustic, Labs, Barometer, Labs | Capture zones and sustained team presence |
| Gun Run | Monument, Estates, Fragment, Skull Town | Weapon progression in close-to-mid-range spaces |
| Wildcard | Kings Canyon, E-District, Broken Moon variants | Modified BR rules and map variants |
| Firing Range | Dedicated training location | Weapons, movement, dummies, and squad practice |
Arenas was removed as a permanent live mode, so its old maps are not presented as a current playlist. Event takeovers are likewise dated variants, not seventh or eighth Battle Royale maps.
For a new player, focus on one landing zone, two exits, the nearest crafting and respawn options, and the first ring decision. You do not need to memorize every POI before playing. Pair map knowledge with the current Season 30 Legend tier list rather than choosing a character from an old map meta.
World’s Edge, Storm Point, and E-District are the Season 30 Ranked rotation verified on August 28, 2026.
E-District is the newest distinct Battle Royale map, released in August 2024. World’s Edge is the most recently reworked map because Marked substantially changed it in August 2026.
No. It is outside the main Season 30 Pubs and Ranked rotation but appears in Wildcard. Being absent from one queue is not the same as being deleted.
No playable Battle Royale map has that official name. Older versions of this article incorrectly treated it as one; the entry has been removed.
Public and Ranked queues follow timed rotations set by Respawn. The client tile shows the currently active map and time remaining.
Primary references: EA’s Marked patch notes and the official Apex maps hub.
Posted On: January 17th, 2025