The Incarnon Genesis Adapters introduced in Warframe’s Duviri Paradox update have completely revitalized many older weapons, giving them new life through powerful evolutions and upgrade trees. These adapters unlock an Incarnon form—a major transformation that adds unique mechanics, stat boosts, and alternate fire modes to specific weapons, turning even outdated gear into top-tier tools of destruction.
But with power comes challenge. Earning Incarnon Adapters isn’t easy—they’re locked behind some of the game’s most demanding content. To get them, you’ll need to consistently engage with Warframe’s weekly Steel Path Circuit missions in Duviri, which rotate the available adapters each week.
In this guide, we’ll break down everything you need to know about Incarnon Genesis Adapters—how they work, how to get them, and a full list of weapons that support them. Whether you’re returning to Warframe or chasing your next endgame upgrade, this system is one of the most rewarding grinds the game has to offer.
Incarnon Genesis Adapters are powerful upgrades that breathe new life into existing weapons by unlocking an Incarnon form—a transformative mode that boosts performance, adds a unique alt-fire, and opens up a specialized upgrade tree. Much like the original Incarnon weapons found on the Zariman, these adapted weapons gain their Incarnon form after meeting certain conditions, such as landing headshots or reaching a combo threshold. Once triggered, the weapon temporarily enters its Incarnon state, drastically increasing its effectiveness.
Each adapter is tied to a specific weapon family, meaning you can only apply it to compatible models. For instance, a Braton Incarnon Adapter can only be installed on Braton variants—such as the MK-1 Braton, Braton, Braton Vandal, or Braton Prime. These adapters are installed through Cavalero aboard the Zariman, and once slotted in, you’ll unlock a progression path that includes several powerful passive upgrades. Completing challenges with the weapon will unlock these Incarnon perks, turning even the most basic gear into a deadly, late-game powerhouse.
To earn Incarnon Genesis Adapters, you’ll need to dive into The Circuit—a game mode within Duviri—on Steel Path difficulty. At the start of each weekly Circuit rotation, you’ll be presented with five random Incarnon options. From these, you’ll choose two adapters—one for the Rank 5 reward and one for Rank 10. These choices lock in for the week, and the adapters you select are the ones you’ll earn by progressing through the Circuit’s reward track.
Think of the Circuit progression system like a mini Battle Pass. The more missions you complete during the week, the faster you level up through the reward tiers. You can track your progress directly from the Circuit UI before launching a mission. Keep in mind, only missions completed on Steel Path difficulty count toward Incarnon progress, and you must extract successfully for your effort to be rewarded.
If grinding isn’t your thing or you missed a set you wanted, there’s another option—Cavalero, located aboard the Zariman, sells select Incarnon Genesis Adapters directly for Platinum. He offers adapters from the second and eighth rotation sets, each priced at 120 Platinum. These purchases also come with the Duviri resources needed to install the adapter, though you’ll still need to own or craft the compatible weapon to use it. For example, if you buy the Boar Incarnon Adapter, you’ll still need a Boar shotgun in your inventory to install it.
Whether you choose to earn them through gameplay or purchase them directly, Incarnon Genesis Adapters are some of the most valuable upgrades in Warframe—well worth the effort or investment.
To install an Incarnon Genesis Adapter, head to Cavalero aboard the Zariman. Once there, open the “Browse Incarnon Weapons” menu, where you’ll see a list of all compatible weapons that match the adapters you currently own. If you have the required weapon in your inventory, you’ll be able to install the adapter using a small amount of Duviri resources, which are commonly found in both the Duviri open world and Undercroft missions.
Once installed, the weapon will gain access to its Incarnon upgrade tree, similar to the original Incarnon weapons. You’ll need to unlock each evolution tier by completing specific challenges, which are mostly consistent across all adapted weapons:
• Evolution I – Granted immediately upon installation.
• Evolution II – Complete a solo mission with the weapon equipped (any level).
• Evolution III – Get 100 kills while in the weapon’s Incarnon form.
• Evolution IV – Defeat 30 enemies under a unique condition (e.g., while over 30 meters away, without reloading, etc. — varies per weapon).
You can select or change your Evolution upgrades directly from Cavalero’s shop or through the Arsenal screen. These choices don’t cost any additional resources, allowing you to freely experiment with different perks as you evolve the weapon.
With minimal investment and some mission time, you can fully unlock an Incarnon-adapted weapon and transform it into a powerful tool capable of competing with Warframe’s best gear.
With the launch of the Duviri Paradox, Warframe introduced 30 Incarnon Genesis Adapters, giving players a chance to evolve and upgrade classic weapons with powerful Incarnon traits. This pool expanded even further with the Echoes of Duviri update, which added five more adapters, bringing the total to 35. These adapters are released in weekly rotations, grouped into seven distinct sets of five weapons each.
Since you can only unlock two Incarnon Adapters per week through the Steel Path Circuit, collecting them all will take time—several months, unless you speed things up by purchasing select adapters from Cavalero’s shop using Platinum.
Here’s a complete list of all Incarnon Genesis Adapters currently available, broken down by weapon type:
Primary Weapons:
• Braton
• Boar
• Boltor
• Burston
• Dread
• Gorgon
• Latron
• Miter
• Paris
• Soma
• Strun
• Torid
Secondary Weapons:
• Angstrum
• Atomos
• Bronco
• Despair
• Dual Toxocyst
• Furis
• Gammacor
• Kunai
• Lato
• Lex
• Vasto
• Zylok
Melee Weapons:
• Ack & Brunt
• Anku
• Bo
• Ceramic Dagger
• Dual Ichor
• Furax
• Hate
• Magistar
• Nami Solo
• Sibear
• Skana
Each adapter grants a unique Incarnon transformation with custom alt-fire effects and a dedicated evolution tree, making these older weapons incredibly powerful and viable for late-game content. Below, we’ll go through each set in order of release, including their evolution perks and Incarnon behaviors, so you know exactly what to expect from each upgraded weapon.
The first rotation of Incarnon Genesis Adapters introduced powerful upgrades for five classic weapons: Braton, Lato, Skana, Paris, and Kunai. These adapters can be applied to all variants of their respective weapon families, including Prime and Vandal versions—yes, even the exclusive Lato Prime and Skana Prime for Founders. While Prime and Vandal versions can access the full Incarnon alt-fire experience, their evolution perks tend to be slightly weaker than those on the base variants.
Here’s a breakdown of how each weapon’s Incarnon form functions in this rotation:
• Braton – Fires explosive rounds with a 3-meter Heat AoE. Charges after 200 shots.
• Lato – Doubles its fire rate and ricochets bullets to nearby targets. Fully charges after 24 shots.
• Skana – Grants +100% melee damage, +20% sprint speed, and +20% bullet jump for 180 seconds.
• Paris – Fires larger, more powerful arrows with bonus Heat damage. Incarnon charges after 20 arrows.
• Kunai – Throws twice the number of projectiles that auto-seek the head, fully charging after 20 knives.
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Braton Incarnon Evolutions
• Evolution I: Unlocks explosive Incarnon fire mode (charges on headshots).
• Evolution II: Choose between flat damage boosts, multishot scaling, or bonus damage with abilities active.
• Evolution III: Options include ammo regen on punch-through, better recoil control, or increased ammo capacity.
• Evolution IV: Focuses on scaling critical stats or blending crit with status boosts.
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Lato Incarnon Evolutions
• Evolution I: Unlocks ricocheting Incarnon bullets.
• Evolution II: Buffs damage based on reloads or overshields.
• Evolution III: Improves headshot efficiency, auto-reload, or recoil control.
• Evolution IV: Choose from conditional crit boosts, status stacking damage, or increased baseline crit/status.
Note: Lato’s ricochet mechanic interacts with punch-through and multishot, giving it pseudo-AoE capability with the right build.
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Skana Incarnon Evolutions
• Evolution I: Activates Incarnon form on a 6x combo multiplier.
• Evolution II: Provides damage boosts with added bonuses like heavy attack efficiency or bonus combo generation.
• Evolution III: Offers range extension, combo duration, or faster heavy attacks.
• Evolution IV: Focuses on raw critical power or a heavy status build path.
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Paris Incarnon Evolutions
• Evolution I: Enlarges arrows and adds Heat damage after headshot charge.
• Evolution II: Choose between sprint-speed-based fire rate or overshield damage buffs.
• Evolution III: Boosts fire rate on punch-through, zoom reduction, or projectile speed.
• Evolution IV: Enhance first-hit critical power, status output, or ramping damage with each hit.
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Kunai Incarnon Evolutions
• Evolution I: Unlocks head-seeking, double-projectile Incarnon mode.
• Evolution II: Damage bonuses for low-health enemies or multishot with abilities.
• Evolution III: Increases projectile speed, reload speed, or magazine capacity.
• Evolution IV: Boosts critical chance and damage briefly after equipping or scales crit/status passively.
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Week 1’s Incarnon Adapters are ideal for players looking to give classic starter weapons a serious power boost. Whether you prefer snappy pistols like the Lato, silent takedowns with the Kunai, or long-range headshots with the Paris, these upgrades give each weapon meaningful progression, crowd-clearing potential, and modern endgame viability.
Week 2 of the Incarnon Genesis rotation introduces adapters for five more classic weapons: Boar, Gammacor, Angstrum, Gorgon, and Anku. You can install these adapters on any version of their respective weapon families, including Prime or Vandal variants, though like in Week 1, non-standard variants have slightly toned-down evolution stats. The Incarnon alt-fire itself, however, remains the same across all versions.
Here’s how each weapon transforms with its Incarnon form:
• Boar – Fires a chaining beam, similar to the Kuva Nukor, that hits up to three enemies at once. Max charge: 108 shots.
• Gammacor – Fires projectiles that pull in enemies before exploding and dealing Cold damage. Max charge: 15 shots.
• Anku – Grants +100% melee damage and enhanced movement. Slide attacks get more Slash damage and range. Lasts 180 seconds.
• Gorgon – Shoots explosive rounds that embed in targets and detonate like the Lenz. Max charge: 20 shots.
• Angstrum – Converts into a full-auto, target-seeking fireball launcher. Max charge: 120 shots.
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Boar Incarnon Upgrades
• Evolution I: Unlocks the beam-style Incarnon mode.
• Evolution II: Offers damage bonuses, with extra punch-through if armor is above 450.
• Evolution III: Enhances reload speed, accuracy, or ammo capacity.
• Evolution IV: Offers various crit and status enhancements.
The Boar’s Incarnon beam splits instantly between enemies in front of you, allowing it to hit multiple targets at once without needing a chained effect. It also has strong aim assist that auto-targets center mass, making headshots harder to land in this form.
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Gammacor Incarnon Upgrades
• Evolution I: Unlocks a crowd control-focused Incarnon alt-fire.
• Evolution II: Increases base damage, with bonuses tied to energy use or channeled abilities.
• Evolution III: Boosts holstered reload speed, magazine size, or range.
• Evolution IV: Gives crit and status boosts.
The Gammacor’s Incarnon form turns it into a utility weapon, great for grouping enemies before switching to a heavier weapon. It’s not made for raw damage, but it’s excellent for setup and crowd control.
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Anku Incarnon Upgrades
• Evolution I: Unlocks the Incarnon Form when reaching a 6x combo multiplier.
• Evolution II: Provides solid damage boosts, with bonuses tied to melee usage or overshields.
• Evolution III: Improves movement speed, combo retention, or heavy attack speed.
• Evolution IV: Focuses on critical chance, status chance, or both.
The Anku becomes a hyper-mobile melee weapon with extra range and Slash potential on slide attacks. Perfect for players who enjoy fast, sweeping melee gameplay with status-heavy builds.
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Gorgon Incarnon Upgrades
• Evolution I: Transforms the Gorgon into a charge rifle with explosive rounds.
• Evolution II: Boosts damage with added benefits on shield break or while using channeled abilities.
• Evolution III: Options include more magazine capacity, faster reload, or less recoil.
• Evolution IV: Enhances crit, status, or both.
In Incarnon mode, the Gorgon functions similarly to the Lenz: bullets embed and detonate with a small delay. To get the most out of this mode, use armor-strip effects to help the explosion deal full damage—especially against tougher Steel Path enemies.
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Angstrum Incarnon Upgrades
• Evolution I: Unlocks a full-auto Incarnon form that fires ricocheting fireballs.
• Evolution II: Offers high damage bonuses, with extras for overshields or large energy pools.
• Evolution III: Improves projectile speed, reload speed, or ammo pool.
• Evolution IV: Gives critical and status-based scaling options.
The Angstrum’s Incarnon form is a visual spectacle—firing fireballs that bounce between enemies and auto-track nearby targets. The projectiles are slow but semi-guided. For better visibility, set your energy color to black to reduce the overwhelming particle effects when firing.
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Week 2’s Incarnon Adapters offer a diverse set of transformations—from powerful crowd control to sweeping melee and AoE-focused alt-fires. While not all of them are built purely for raw damage, each weapon brings strong utility or synergy potential when used with the right build. Whether you’re pulling enemies into place with the Gammacor or chaining beams with the Boar, these weapons give you creative new ways to clear rooms and support your squad.
Week 3 brings a fresh batch of Incarnon Genesis upgrades for five fan-favorite weapons: Bo, Latron, Furis, Furax, and Strun. As with previous rotations, these adapters can be applied to all variants—including Prime and Wraith versions—though their evolution perks may be slightly weaker on non-base models. The Incarnon transformation, however, functions the same across all versions.
Here’s a look at how each weapon behaves in Incarnon Form:
• Bo – Grants huge buffs to melee stats: +100% melee damage, +4 range, +50% heavy attack efficiency, and improved mobility. Duration: 120 seconds.
• Latron – Fires ricocheting energy rounds that explode with each bounce, chaining up to six times. Max charge: 40 shots.
• Furis – Becomes a short-range beam weapon, similar to a high-tier Amp, with fast, continuous damage. Max charge: 280 shots.
• Furax – Slam attacks release fire fields, while gaining +100% melee damage and speed boosts. Duration: 180 seconds.
• Strun – Fires plasma-like shots that explode in a 4-meter radius, essentially turning into a mini Arca Plasmor. Max charge: 40 shots.
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Bo Incarnon Upgrades
• Evolution I: Activate Incarnon Form after building a 6x melee combo.
• Evolution II: Offers large damage boosts with added benefits like combo efficiency or parry angle bonuses while blocking.
• Evolution III: Choose from increased range, boosted mobility, or set heavy attack efficiency.
• Evolution IV: Pick from increased status chance, enhanced crit/status balance, or a chance to inflict Slash procs on Impact.
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Latron Incarnon Upgrades
• Evolution I: Unlocks its bouncing, explosive Incarnon fire mode after headshots.
• Evolution II: Grants flat damage or multishot scaling via Puncture procs or high movement speed.
• Evolution III: Reduces recoil, increases mag size, or decreases zoom for easier aiming.
• Evolution IV: Focuses on headshot scaling, armor stripping via Puncture, or powerful crit boosts.
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Furis Incarnon Upgrades
• Evolution I: Activate the beam mode after a 5x melee combo.
• Evolution II: Damage increases with overshields or Electricity status effects.
• Evolution III: Provides accuracy, magazine size, or headshot-based reload boosts.
• Evolution IV: Scale fire rate on headshots, increase status chance, or get huge crit damage when crit chance is low.
The Furis Incarnon Form is surprisingly powerful when used up close, rapidly melting enemies with its sustained beam. Think of it as a mini laser cannon built into a sidearm.
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Furax Incarnon Upgrades
• Evolution I: Unlocks fire trail slams after reaching a 6x combo.
• Evolution II: Offers big damage and attack speed scaling based on nearby enemies.
• Evolution III: Add range, boost heavy attack efficiency, or pause your combo timer when holstered.
• Evolution IV: Choose between improved crits on slide attacks, higher status chance, or Slash procs from Impact hits.
If you enjoy punchy, brawler-style melee, the Furax Incarnon upgrade turns this weapon into a flaming juggernaut.
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Strun Incarnon Upgrades
• Evolution I: Fires explosive plasma after landing headshots.
• Evolution II: Gain damage with abilities or stack multishot by firing consistently.
• Evolution III: Boost reload speed, projectile velocity, or regenerate ammo with Electricity procs.
• Evolution IV: Customize for higher status chance, crit rate, or a balanced mix of both.
The Strun becomes a room-clearing monster when modded around its Incarnon plasma shots, especially when paired with status-focused loadouts for scaling.
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Week 3’s lineup offers some incredibly fun and unique Incarnon transformations—whether it’s the high-skill ricocheting shots of the Latron, the devastating beam of the Furis, or the slam-and-burn mayhem of the Furax. These upgrades are well worth chasing for players looking to breathe new life into older weapons and make them viable in Steel Path and beyond.
Week 4 of Warframe’s Incarnon Genesis rotation brings a fresh set of upgrades for five more legacy weapons: Lex, Magistar, Boltor, Bronco, and Ceramic Dagger. As with previous rotations, these Incarnon Adapters can be installed on all variants of their respective weapon families—including Prime, Wraith, and Syndicate versions. However, keep in mind that while the Incarnon alt-fire remains identical, evolution perks may be slightly reduced on those upgraded variants.
Here’s how each Incarnon form functions:
• Lex – Fires a massive wide projectile (similar to Catchmoon) that hits hard, deals Radiation damage, and guarantees an Impact proc.
• Magistar – Grants +100% melee damage, extra combo, faster heavy attack wind-up, and movement buffs for 180 seconds.
• Boltor – Converts into a shotgun-like weapon with triple the bolts per shot and a huge crit upgrade.
• Bronco – Fires ricocheting pellets with solid crit and status values, bouncing between enemies like the Lato Incarnon.
• Ceramic Dagger – Unleashes exploding projectiles on heavy attacks and receives big melee and mobility buffs for 180 seconds.
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Lex Incarnon Upgrades
• Evolution I: Unlocks the wide-shot projectile mode after headshots.
• Evolution II: Damage scaling through overshields, channeling, or shield breaks.
• Evolution III: Improves accuracy, magazine size, or reload speed on empty.
• Evolution IV: Choose from boosted status, crit, or a short window of +100% headshot damage after swapping to the Lex.
The Lex’s Incarnon shot is incredibly effective at landing one-shot kills and excels in tight corridors thanks to its wide projectile hitbox.
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Magistar Incarnon Upgrades
• Evolution I: Triggers on a 6x melee combo.
• Evolution II: Flat damage increases, with bonuses tied to channeling or melee-only builds.
• Evolution III: Slam radius, range, or heavy attack speed.
• Evolution IV: Offers Slash procs from Impact, or stat boosts for crit and status.
With slam-focused perks and added range, the Incarnon Magistar is a heavy weapon that becomes both brutal and fast, great for clearing clustered enemies.
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Boltor Incarnon Upgrades
• Evolution I: Activates Incarnon form with headshots.
• Evolution II: Damage boosts through kills or channeled ability synergy.
• Evolution III: Projectile speed, reload speed, or ammo capacity increases.
• Evolution IV: Choose from improved status chance, crit scaling, or a balanced mix.
This version of the Boltor becomes an excellent hybrid weapon with pseudo-shotgun power, perfect for crowd-clearing in medium range.
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Bronco Incarnon Upgrades
• Evolution I: Charges Incarnon alt-fire via headshots.
• Evolution II: Damage scaling via movement speed or energy spent.
• Evolution III: Options to reduce recoil, increase accuracy, or boost mag size.
• Evolution IV: Standouts include ammo efficiency, big crit gains, or extra base multishot.
The Bronco’s Incarnon mode turns it into a high-status, bouncing projectile sidearm that can scale well in AoE builds with punch-through mods. It also pairs well with the Dizzying Rounds augment from Nightwave.
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Ceramic Dagger Incarnon Upgrades
• Evolution I: Activates Incarnon mode at 6x combo multiplier.
• Evolution II: Big melee damage bonuses, with extra value from shield breaks or primary kills.
• Evolution III: Adds range, starting combo, or a reload effect for your other weapons.
• Evolution IV: Massive crit or status scaling, or bonus crit damage on your first attack after swapping from a primary.
Thanks to how the initial combo mods stack, the Ceramic Dagger can immediately enter Incarnon form if you use Gun and Blade, Adept Reflexes, and optionally Corrupt Charge—making it a surprisingly deadly opener in melee-focused builds.
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Week 4 brings an interesting mix of tools for players who love hybrid builds. From the hard-hitting wide shots of the Lex, to the slash-proccing hammer swings of the Magistar, to the explosive melee antics of the Ceramic Dagger, there’s plenty of flexibility for different playstyles. These adapters help older weapons feel fresh and viable in modern content—making them a great investment for those looking to diversify their loadouts with unique Incarnon twists.
Week 5 introduces a powerful lineup of Incarnon Genesis Adapters for some of Warframe’s more unique Infested and elemental weapons: Torid, Dual Toxocyst, Dual Ichor, Miter, and Atomos. None of these weapons have alternate variants like Prime or Wraith versions, so all adapters apply strictly to their base models—ensuring consistency in stat boosts and Incarnon behavior across all builds.
Here’s how each weapon changes in its Incarnon Form:
• Torid – Becomes a long-range Toxin beam weapon that chains to up to five enemies, similar to the Kuva Nukor. Gains significantly higher crit and status chance. Max charge: 102 shots.
• Dual Toxocyst – Converts into a full-auto weapon with improved crits, status chance, and chained shots. Frenzy still activates on headshot but no longer grants infinite ammo. Max charge: 270 shots.
• Dual Ichor – Kills spawn Toxin clouds that apply status effects. Boosts melee damage, movement speed, and bullet jumps. Duration: 180 seconds.
• Miter – Transforms into a full-auto launcher where sawblades home in on targets, bounce up to five times, and explode with each hit. Max charge: 20 shots.
• Atomos – Morphs into a semi-auto rocket launcher, firing unguided explosive projectiles that deal Blast damage on contact. Max charge: 21 shots.
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Torid Incarnon Upgrades
• Evolution I: Unlocks beam-mode Incarnon Form via direct hits (no headshots needed).
• Evolution II: Flat damage increases, extra multishot on final round, or multishot scaling at ammo cost.
• Evolution III: Boosts projectile speed, lingering AoE duration, or magazine capacity.
• Evolution IV: Customize for massive status chance, high crit scaling, or a hybrid of both.
The Incarnon Torid excels in crowd control, chaining damage like the Amprex or Nukor with added precision. Beam mods won’t apply, but it’s deadly with the right elemental setup.
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Dual Toxocyst Incarnon Upgrades
• Evolution I: Activates alt-fire with headshots.
• Evolution II: Boosts direct damage based on status stacking or through ability casting for multishot.
• Evolution III: Increases reload speed, reduces recoil, or boosts holstered regen.
• Evolution IV: Offers improved crit chance, Toxin damage on headshot, or punch-through on kill.
Dual Toxocyst shines in Incarnon mode, turning into a rapid-fire hybrid monster. It can hit multiple enemies through chained bullets, and it still synergizes with its classic Frenzy mechanic—though you’ll want to mind your ammo.
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Dual Ichor Incarnon Upgrades
• Evolution I: Unlocked at a 6x melee combo.
• Evolution II: Bonuses for hitting poisoned enemies or executing neutral combo finishers.
• Evolution III: Boosts range, combo duration, or heavy attack wind-up speed.
• Evolution IV: Focus on status chance, healing via kills, or combo generation from ammo pickups.
The Toxin clouds generated on kill apply status effects, not raw damage—so treat this effect as utility, not DPS. When modded right, this weapon offers high mobility and combo uptime.
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Miter Incarnon Upgrades
• Evolution I: Unlocks homing, explosive sawblades on headshot.
• Evolution II: Damage increases with channeled ability synergy or multishot scaling at the cost of ammo.
• Evolution III: Speed up reload, increase projectile velocity, or raise ammo capacity.
• Evolution IV: Choose between explosive AoE size, crit chance, or a balanced crit/status boost.
The Miter’s Incarnon Form gives it real endgame potential. Ricocheting sawblades home in, bounce, and explode, making it a hybrid between a status launcher and crit-blender.
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Atomos Incarnon Upgrades
• Evolution I: Charges Incarnon Form with headshots.
• Evolution II: Grants flat damage and improves crit scaling based on Energy pool or shield breaks.
• Evolution III: Increases beam range, ammo capacity, or magazine size (though not useful in Incarnon mode).
• Evolution IV: Tailor for crit damage, status chance, or a balance of both.
The Atomos becomes a handheld mini-rocket launcher in Incarnon mode. Explosions hit hard, and while they don’t chain, their Blast damage radius makes it easy to stagger and control groups of enemies.
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Week 5 brings a heavy focus on elemental and explosive gameplay, with several weapons transforming into AoE powerhouses or beam-based crowd-control tools. Whether you’re chaining enemies with the Torid, ricocheting bullets from the Dual Toxocyst, or detonating sawblades with the Miter, these Incarnon upgrades offer unique mechanics that freshen up older weapons and make them highly viable in both standard and Steel Path content.
Week 6 of the Incarnon Genesis rotation introduces powerful upgrades for five more legacy weapons: Ack & Brunt, Soma, Vasto, Nami Solo, and Burston. These upgrades drastically alter how each weapon functions in combat, giving them fresh utility, explosive damage potential, or extended melee reach. All Prime variants of these weapons are compatible with Incarnon Adapters, but just like in previous weeks, their evolution perks may be slightly weaker than those of the base models.
Here’s how each weapon transforms when activated in Incarnon Form:
• Ack & Brunt – Aerial attacks unleash energy projectiles, and the weapon gains boosted melee damage, sprint speed, and bullet jump for 180 seconds.
• Soma – Converts into a full-auto shotgun with 8-pellet bursts, featuring lower crit chance but higher base and crit damage. Max charge: 200 shots.
• Vasto – Fires powerful six-round bursts, mimicking a classic fan-the-hammer revolver with significantly improved crit stats. Max charge: 24 shots.
• Nami Solo – Gains +3 range, higher melee damage, sprint speed, and mobility enhancements for 180 seconds.
• Burston – Turns into a full-auto Heat blaster that fires explosive rounds with high critical stats. Max charge: 600 shots.
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Ack & Brunt Incarnon Upgrades
• Evolution I: Activates Incarnon Form at a 6x melee combo.
• Evolution II: Offers heavy attack efficiency or improved combo generation while blocking.
• Evolution III: Enhances range, combo retention while holstered, or heavy attack wind-up speed.
• Evolution IV: Choose between reloading your other weapons on kill, crit scaling, or a balance of crit and utility.
Ack & Brunt becomes a versatile, mid-range brawler tool thanks to its ranged energy strikes and increased mobility in Incarnon Form.
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Soma Incarnon Upgrades
• Evolution I: Unlocks shotgun mode with headshots.
• Evolution II: Boosts damage and adds punch-through or overshield regeneration on Bleed kills.
• Evolution III: Options for improved recoil control, reload speed, or accuracy.
• Evolution IV: Choose between reload-based ramping damage, bonus crit damage, or damage scaling with status effects.
The Soma’s Incarnon version hits hard but lowers crit chance. To compensate, mods like Hata-Satya still work in Incarnon mode—making it a strong choice for additive crit-focused builds.
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Vasto Incarnon Upgrades
• Evolution I: Triggers Incarnon Form after headshots.
• Evolution II: Rewards not running a primary or offers a huge temporary crit boost when swapped from primary.
• Evolution III: Boosts mag size (not applicable to Incarnon mode), reduces recoil, or enhances passive reload.
• Evolution IV: Prioritize crit chance, a boost to ammo efficiency on headshot, or hybrid stat scaling.
Vasto’s fan-the-hammer burst mechanic combined with strong crit stats turns it into a high-impact sidearm. Pair with Deathtrap Trigger for short bursts of devastating output.
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Nami Solo Incarnon Upgrades
• Evolution I: Requires 6x combo to unlock the Incarnon Form.
• Evolution II: Provides flat damage boosts, bonus attack speed on swap, or temporary health regeneration on finishers.
• Evolution III: Grants improved slam falloff, longer combo duration, or faster heavy attack wind-up.
• Evolution IV: Choose from large boosts to crit, status, or both.
The Nami Solo becomes an agile, long-reach melee tool with potent single-target performance when modded around heavy attacks or slam mechanics.
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Burston Incarnon Upgrades
• Evolution I: Unlocks Incarnon Form via headshots.
• Evolution II: Damage boosts through armor synergy or bonus multishot on initial mag (not applied in Incarnon Form).
• Evolution III: Enhances reload, recoil control, or magazine size (not applicable in alt-fire).
• Evolution IV: Choose between stacking damage on full bursts, scaling with status, or pure crit power.
The Burston’s Incarnon mode turns it into a high-rate-of-fire explosive weapon that chews through crowds. Its Heat-based AoE and strong crit stats make it incredibly effective, especially when modded for punch-through and status. Gilded Truth from Burston Prime also works with its Incarnon shots.
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Week 6 is a well-rounded lineup that offers something for everyone—whether you’re looking for ranged melee upgrades, shotguns disguised as rifles, or explosive secondary options. These Incarnon forms not only change how the weapons feel to use but make previously overlooked gear shine in Steel Path and beyond. With the right build, each of these can become a staple in your endgame arsenal.
Week 7 wraps up the original Incarnon Genesis rotation with some fan-favorite weapons, including the Stalker’s iconic arsenal—Dread, Despair, and Hate—alongside the Zylok and Sibear. These adapters breathe new life into these older, often cosmetic weapons by adding powerful new alt-fires, AoE effects, and major stat boosts. You can obtain Dread, Despair, and Hate as drops from the Stalker or by purchasing the ‘What Stalker?’ bundle from the market.
Here’s how each weapon transforms when its Incarnon Form is activated:
• Zylok – Fires charged explosive shots with strong Heat damage, enhanced crits, and solid status chance. Max charge: 12 shots.
• Sibear – Boosts melee performance with +100% melee damage, faster heavy attack wind-up, and increased mobility for 180 seconds.
• Dread – Functions like the Paris Incarnon: larger arrows, base Heat damage, and massive crit damage scaling. Max charge: 20 arrows.
• Despair – Throwing knives embed and explode, dealing Heat damage in a 5-meter AoE. Max charge: 20 knives.
• Hate – Light attacks now release explosive projectiles, similar to the Ceramic Dagger’s Incarnon Form. +100% melee damage and mobility boosts for 180 seconds.
⸻
Sibear Incarnon Upgrades
• Evolution I: Activates at a 6x combo multiplier.
• Evolution II: Grants bonus damage and combo gains when striking Cold-affected enemies or while armored.
• Evolution III: Enhances range, combo duration, or heavy wind-up speed.
• Evolution IV: Prioritize Cold kill bonuses, critical chance, or huge crit damage on your first hit after swapping weapons.
The Sibear becomes a fast, mobile crit machine, especially strong when modded for Cold and paired with combo-boosting perks.
⸻
Dread Incarnon Upgrades
• Evolution I: Triggers on headshots.
• Evolution II: Offers flat damage or synergy with Hate and Despair equipped, gaining stacking damage and fire rate.
• Evolution III: Boosts projectile speed, ammo capacity, or reduces zoom.
• Evolution IV: Scale crit damage, boost crit/status chance, or enhance both.
The Dread in Incarnon mode is a powerhouse, especially when running full Stalker gear for synergy. Bigger arrows + base Heat + high crit = guaranteed devastation.
⸻
Despair Incarnon Upgrades
• Evolution I: Activates with headshots.
• Evolution II: Increases damage through status stacking or synergy with Dread and Hate for massive multishot and ammo burn.
• Evolution III: Improves reload, projectile speed, or tightens zoom.
• Evolution IV: Buff status chance, crit rate, or both for hybrid builds.
Despair’s knives explode on impact with Heat AoE, making them excellent for clearing tight groups. Fulmination and its Primed version work well to expand the radius.
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Hate Incarnon Upgrades
• Evolution I: Requires a 6x melee combo.
• Evolution II: Increases damage when Hate is used solo or in a full Stalker loadout (with Dread and Despair).
• Evolution III: Offers better range, combo duration, or heavy attack speed.
• Evolution IV: Focus on crit, status, or hybrid stat scaling.
The Hate gains a light attack projectile that detonates on proximity, making it a deadly AoE melee weapon when built for crit/status hybrid setups.
⸻
Week 7 is a fitting finale to the Incarnon rotation, offering not just nostalgia but raw power through AoE effects, elemental explosions, and melee enhancements. The full Stalker trio—Dread, Despair, and Hate—are especially fun when run together, as their Incarnon evolutions grant stacking buffs. Zylok and Sibear round out the selection with some solid crit and mobility options, making this week a must-play for those looking to finish their Incarnon collection with flair.
Week 8 wraps up the current cycle of Incarnon Genesis upgrades with a fresh batch of weapons that benefit from unique alternate forms and stat buffs. This lineup includes the Dera, Sybaris, Cestra, Sicarus, and Okina—each gaining massive boosts to performance when their Incarnon Form is activated. Both base and Prime variants are compatible, though Prime versions receive slightly weaker evolution perks. If you miss this week, all five adapters can be purchased from Cavalero aboard the Zariman for 120 Platinum each.
Here’s how each weapon evolves in Incarnon mode:
• Dera – Converts into a laser rifle that fires high-damage Magnetic rounds with excellent crit and status scaling. Great against single, durable targets. Max charge: 50 shots.
• Sybaris – Fires four-round bursts with added Blast status and high ammo reserves. A deadly hybrid of precision and crowd control. Max charge: 200 shots.
• Cestra – Gains crit, status, and base damage the longer you fire, but the fire rate slows over time. Designed for sustained fire. Max charge: 150 shots.
• Sicarus – Transforms into a ricocheting projectile sidearm, perfect for clearing grouped enemies. Strong crit stats and AoE-like behavior. Max charge: 120 shots.
• Okina – Kills spawn daggers that auto-target enemies, applying massive Cold status procs. Excellent for Condition Overload and crowd clearing. Duration: 180 seconds.
⸻
Dera Incarnon Upgrades
• Evolution I: Activate with headshots.
• Evolution II: Damage scaling through kills or status procs.
• Evolution III: Boost projectile speed, reload while holstered, or increase mag size (not in Incarnon form).
• Evolution IV: Focus on critical chance, multiplier, or hybrid crit/status scaling.
The Dera’s laser mode is excellent for shredding Eximus units or heavily armored enemies—just don’t expect wide AoE like other Incarnons.
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Sybaris Incarnon Upgrades
• Evolution I: Charges Incarnon mode through melee combo.
• Evolution II: Gain damage on weakpoint chains or build multishot while firing.
• Evolution III: Improve reload, reduce recoil, or increase mag size (base form only).
• Evolution IV: Double status chance in Incarnon form, or boost crit/status passively.
Sybaris Incarnon excels as a precise hybrid weapon, maintaining the gun’s original feel but with boosted status effects and higher burst damage.
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Cestra Incarnon Upgrades
• Evolution I: Unlocked through headshots.
• Evolution II: Bonus crit on shield breaks or multishot with high armor.
• Evolution III: Improve projectile speed, reload speed, or accuracy.
• Evolution IV: Massive crit boosts, bonus status scaling, or crit-status synergy.
Cestra’s Incarnon rewards you for keeping the trigger down. Each second adds power but lowers fire rate—making it a unique sustained-DPS weapon with massive scaling.
⸻
Sicarus Incarnon Upgrades
• Evolution I: Activates on headshots.
• Evolution II: Damage scaling on weakpoint hits or low-health enemies.
• Evolution III: Pick between accuracy, reload, or mag size.
• Evolution IV: Heavy crit scaling, status scaling, or hybrid boosts.
Sicarus becomes a hybrid crit/utility pistol with homing projectiles and splash potential when used with punch-through mods.
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Okina Incarnon Upgrades
• Evolution I: Unlocks with a 6x combo.
• Evolution II: Bonuses for Slash synergy or stacking status on crits.
• Evolution III: Improve range, movement speed, or combo retention.
• Evolution IV: Choose between crit chance, status chance, or a blend of both.
Okina’s Incarnon is perfect for status primers, with its Cold-seeking daggers serving as an effective setup for Condition Overload builds or armor stripping combos.
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Week 8 delivers a solid mix of niche, status-heavy tools and precision-based crit weapons. Each Incarnon Form introduces unique mechanics—like stat ramping, dagger seekers, or laser blasts—that help aging weapons reclaim a spot in Steel Path builds. If you’ve skipped earlier sets, this is one of the more balanced and experimental weeks worth grabbing—especially if you enjoy status hybrid playstyles or creative crowd control tools.
The Incarnon Genesis system has completely reshaped Warframe’s arsenal, turning forgotten or underused weapons into top-tier contenders with powerful new forms, explosive alt-fires, and game-changing evolution perks. Whether you’re into melee, primary, or secondary weapons, there’s something in this system for every playstyle. It rewards creativity, precision, and long-term investment—making old gear feel fresh again. If you’re looking to dominate Steel Path or just want to breathe new life into your loadout, farming Incarnon Adapters is absolutely worth the grind.
Posted On: April 20th, 2025
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