Clash Royale is one of the most popular card collection and battle games available for mobile devices. The game boasts a variety of card rarities, including Common, Rare, Epic, Legendary, and Champion. To build a competitive deck, it’s essential to have a mix of these rarities to create a versatile and well-rounded strategy.
Common cards may seem less valuable due to their abundance and lower rarity, but they are the backbone of many powerful decks. Starting at Level 1 and upgradeable to Level 14, these cards appear frequently in chests, making them accessible and easy to level up. Despite their simplicity, many Common cards offer excellent utility, damage, and synergy, making them a staple in Clash Royale gameplay.
In this article, we’ll showcase the 10 best Common cards in Clash Royale, highlighting their strengths and why they deserve a spot in your deck. Let’s dive in!
Fire Spirit is a versatile and cost-effective card that deals significant area damage for just 1 Elixir. It’s perfect for countering low-health troops like Minion Horde, Skeleton Army, and Goblin Gang. The card’s ability to leap towards enemies and explode on impact makes it great for applying pressure or defending against swarms.
While its single-use nature means it won’t stick around for long, Fire Spirit’s value lies in its high damage output relative to its cost. It’s particularly useful in cycle decks or as a quick, reactive counter to your opponent’s moves. Fire Spirit may be simple, but its efficiency makes it a reliable addition to any deck.
Elite Barbarians are a powerhouse card that delivers high damage and speed, making them a formidable threat if left unchecked. For 6 Elixir, you get two hard-hitting barbarians that can tear through towers and troops alike. Their high health allows them to withstand moderate damage, while their speed ensures they reach their target quickly.
While their cost is relatively high, Elite Barbarians excel in counter-push scenarios. They can punish overcommitting opponents and wreak havoc when paired with supporting cards like Freeze or Rage. However, they are vulnerable to swarm cards like Skeleton Army or spells like Fireball, so strategic deployment is crucial. Despite their weaknesses, Elite Barbarians’ raw power and tower-shredding potential make them a popular choice for aggressive players.
Bats are a low-cost, high-value card that can quickly overwhelm opponents when used effectively. For just 2 Elixir, you summon five fast, flying units that deal solid damage, making them an excellent choice for both offense and defense. Their ability to target both air and ground units adds versatility to any deck.
Bats excel at taking down slow, high-health units like Giant or Hog Rider when supported properly. They also synergize well with high-damage cards like Miner, creating effective chip damage combinations. However, their low health makes them vulnerable to splash damage from cards like Zap or Arrows. Despite this, their speed and DPS make Bats an essential pick for players seeking to outmaneuver their opponents with quick and cost-efficient plays.
The Royal Giant is a powerful ranged attacker that excels at targeting enemy Crown Towers directly, making it a reliable win condition in Clash Royale. With his high health pool, he can tank significant damage while dealing consistent ranged damage from a safe distance. This makes him especially effective when paired with support cards like Fireball or Electro Wizard to clear out enemy defenses.
At 6 Elixir, the Royal Giant is a heavy investment, so strategic deployment is key to maximize his impact. He works best when placed at the back of your arena, allowing you to build a strong push behind him. However, players need to be cautious of defensive structures like Inferno Tower or Tesla, as these can counter him effectively. Despite his slower movement speed, the Royal Giant’s ability to pressure and take down enemy towers makes him a staple in many decks.
The Ice Spirit is a versatile and cost-effective card that offers immense utility for just 1 Elixir. Despite its low cost, the Ice Spirit can freeze enemies in its area of effect for 1.3 seconds, dealing small damage and disrupting enemy pushes. This brief freeze is invaluable for slowing down powerful attackers, resetting Inferno Dragons or Towers, and giving your defensive troops more time to react.
The Ice Spirit’s low cost makes it a fantastic cycle card, allowing players to quickly rotate to key cards in their deck while maintaining defensive pressure. It pairs exceptionally well with cards like Hog Rider or Balloon, where its freeze effect can help secure hits on enemy towers. Overall, the Ice Spirit is an essential card for players looking for utility, synergy, and quick cycling in their decks.
The Knight is one of the most reliable and versatile Common cards in Clash Royale. For just 3 Elixir, this melee unit boasts impressive health and moderate damage output, making him an excellent choice for both offense and defense. The Knight’s durability allows him to tank hits from high-damage units, while his steady damage can eliminate glass-cannon troops like the Musketeer or Wizard with ease.
The Knight’s low cost and versatility make him a staple in many decks. He can distract enemy units, protect ranged attackers, or support pushes by tanking tower shots. Additionally, his straightforward mechanics make him an ideal card for beginners to learn the game’s fundamentals. Whether you’re defending against a push or pairing him with cards like Hog Rider for an effective combo, the Knight’s consistency and utility make him a must-have in any player’s arsenal.
The Goblins are a quick and efficient Common card that excels at dealing high burst damage to single targets. For only 2 Elixir, this trio of green troublemakers can quickly eliminate units like Mini P.E.K.K.A or Prince if left unchecked. Their high damage output and fast attack speed make them an excellent defensive option against heavier units, while their low cost ensures they fit seamlessly into almost any deck.
Goblins are also highly versatile. They can be used to distract enemy troops, protect win-condition cards, or chip away at towers when paired with a tank. Their speed allows them to reach targets quickly, and their low Elixir cost makes them easy to cycle through your deck. While they are vulnerable to splash damage from cards like Valkyrie or Baby Dragon, their overall utility and cost-effectiveness make them a solid pick for both beginners and experienced players alike.
Skeletons are one of the most efficient and cost-effective Common cards in Clash Royale, costing only 1 Elixir. This small swarm of three fragile units excels at providing distractions, stalling high-damage single-target troops like P.E.K.K.A or Prince, and cycling through your deck quickly. Despite their low health, Skeletons can deliver surprisingly high damage when left unchecked, making them an excellent utility card in various situations.
Skeletons’ true strength lies in their versatility. Whether you’re using them to protect a valuable card, deal with a high-cost enemy troop, or chip away at a building, they’re invaluable for their cost. They pair particularly well with cards like Hog Rider or Miner to support pushes and keep enemy troops occupied. While they are easily countered by splash damage or spells, their ultra-low Elixir cost ensures they remain a staple in many decks.
Zap is one of the most versatile and frequently used spells in Clash Royale, costing just 2 Elixir. Its ability to deal instant damage to both air and ground units while momentarily stunning them makes it a crucial card in countless strategies. Zap’s stun effect can reset enemy troops like Sparky, Inferno Dragon, and Inferno Tower, turning the tide of a match in critical moments.
The card’s strength lies in its speed and utility. It’s perfect for clearing out low-health swarms like Skeleton Army, Bats, or Goblin Gang, ensuring your win conditions like Hog Rider or Balloon can reach their target. Additionally, the instant damage can finish off low-health troops or buildings, giving you a valuable edge. Its versatility and quick cycle potential make Zap a must-have card in any well-rounded deck.
Tesla is a reliable and versatile defensive building that costs just 4 Elixir, making it an essential addition to many Clash Royale decks. Unlike other defensive cards, Tesla hides underground when not engaging enemies, making it immune to spells like Fireball or Lightning unless actively attacking. This unique trait significantly increases its durability and ensures it can remain effective throughout a match.
Tesla’s ability to target both air and ground units makes it an excellent counter to popular cards like Balloon, Hog Rider, and Minions. Its fast attack speed and decent damage output allow it to handle swarms and tanky units alike, providing exceptional value for its cost. Additionally, Tesla’s versatility fits into almost any deck, whether you prefer cycle, control, or defensive strategies. With its ability to consistently defend against a wide range of threats, Tesla remains one of the best Common cards in Clash Royale.
Common cards in Clash Royale may be the easiest to obtain, but their utility and versatility make them invaluable assets in any deck. From the defensive prowess of Tesla to the cost-efficient damage of Zap, these cards prove that “common” doesn’t mean “ordinary.” They form the backbone of countless strategies and are essential for both new and experienced players alike. Whether you’re looking to build a solid foundation for your deck or fine-tune it for specific game modes, these top-tier common cards offer reliability and adaptability. Mastering their use can give you a significant edge in the arena, proving that even the simplest cards can pave the way to victory.
Posted On: December 5th, 2024
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