15 Best Honor of Kings Heroes To Ban

15 Best Honor of Kings Heroes To Ban

If you’re serious about climbing the ranked ladder in Honor of Kings, knowing which heroes to ban can be just as important as picking the right one. Some heroes are so powerful or annoying to deal with that banning them becomes a strategic necessity. Whether it’s due to overpowered damage, crowd control, or game-changing ultimates, these picks often define the outcome of a match. In this article, we’re ranking the 15 best Honor of Kings heroes to ban—so you can keep the most frustrating threats off the battlefield and gain a better edge in your games.

#15: Zhang Fei

Zhang Fei honor of kings
Zhang Fei might not be the flashiest hero, but he’s one of the most frustrating supports to face in the right hands. His ability to protect squishy carries and disrupt teamfights with his ultimate makes him a nightmare for aggressive team comps. When transformed, Zhang Fei becomes tanky and unleashes a powerful AoE knockback, which can turn the tide of a fight instantly. If your team relies on burst or needs to secure quick kills, banning Zhang Fei is a smart way to avoid prolonged, frustrating engagements.

#14: Da Qiao

Da Qiao honor of kings
Da Qiao is a support mage with game-changing utility thanks to her teleportation abilities. Her global teleport can instantly reposition her entire team, making it extremely difficult to catch enemies off guard or secure objectives uncontested. Whether it’s a surprise backdoor, sudden reinforcement in a skirmish, or a last-second retreat, Da Qiao can flip momentum in seconds. Her crowd control and zone denial also make her frustrating to deal with. For players who prefer controlled, predictable engagements, banning Da Qiao can take away a major source of chaos.

#13: Marco Polo

Marco Polo honor of kings
Marco Polo is a marksman who excels at kiting and bursting enemies with his rapid-fire attacks. His mobility and consistent damage output make him a nightmare for teams lacking crowd control. What makes Marco particularly dangerous is his ability to dash while firing, allowing him to dodge skillshots and reposition mid-fight without losing DPS. In the hands of a skilled player, he can carry entire teamfights by himself. If you’re facing a team that excels at protecting their backline, banning Marco Polo removes a high-risk, high-reward threat from the equation.

#12: Loong

Loong honor of kings
Loong is a powerful fighter in Honor of Kings known for his high mobility and burst potential. He can dive into the backline with ease, thanks to his dashes and crowd control, making him a consistent threat to squishy mages and marksmen. What makes Loong even more dangerous is his ability to reset cooldowns during fights, allowing him to snowball quickly and dominate skirmishes. If you’re playing a team comp that relies heavily on fragile carries or backline control, banning Loong helps eliminate one of the most aggressive dive threats in the game.

#11: Arii

Arii honor of kings
Arii is a flexible assassin-mage in Honor of Kings who thrives in chaotic teamfights. With her ability to blink across the battlefield and reset abilities after takedowns, she becomes a snowballing nightmare once she gains momentum. Her crowd control and burst damage allow her to pick off targets before they can react, making her especially punishing for inexperienced or immobile heroes. If your draft has squishy backliners or lacks hard crowd control, banning Arii is a smart way to keep her from running the show.

#10: Daji

Daji honor of kings
Daji is one of the most dangerous mages in Honor of Kings thanks to her brutal single-target burst potential. With just one combo, she can melt down squishy heroes before they even have a chance to fight back. Her crowd control and massive damage output make her a terrifying pick in the mid lane, especially against players who don’t have strong map awareness or positioning. Banning Daji is a safe bet if you want to protect your backline and prevent early game snowballs.

#9: Yixing

Yixing honor of kings
Yixing is a powerful control-based mage in Honor of Kings who excels at zoning enemies and locking down key targets in teamfights. His long-range poke and disruptive crowd control make him a serious threat, especially when paired with coordinated teammates. Once Yixing starts landing his combos, he can easily dominate the battlefield and prevent your carries from doing their job. If you’re running a composition that relies on mobility or squishy damage dealers, banning Yixing can save you a lot of trouble later in the match.

#8: Gan & Mo

Gan and Mo honor of kings
Gan & Mo are one of the most annoying support pairs in Honor of Kings thanks to their constant crowd control and sustain. They specialize in locking down enemies while providing solid protection to their allies, making them a nightmare to deal with in coordinated team compositions. Their ability to peel, slow, and interrupt plays often shuts down aggressive dive attempts or squishy carries trying to make a move. Banning Gan & Mo is a smart move if you want to avoid extended teamfights where they can control the pace and keep your team from landing key eliminations.

#7: Mai Shiranui

Mai Shiranui hok
Mai Shiranui is a burst-heavy mage-assassin hybrid in Honor of Kings, known for her incredible mobility and high single-target damage. She can quickly dash in, delete squishy backliners, and vanish before anyone can react. Her combo potential makes her deadly in the hands of a skilled player, especially during mid to late game teamfights. Because of how difficult she is to catch and how easily she can snowball, banning Mai Shiranui is a smart strategy—especially if your team relies heavily on fragile damage dealers.

#6: Lam

Lam honor of kings
Lam is one of the most oppressive marksmen in Honor of Kings, especially in solo queue. With high mobility, strong poke, and sustained damage, she can dominate the battlefield if left unchecked. Her kit allows her to kite melee enemies with ease while dishing out consistent DPS in teamfights. Lam is particularly dangerous in the late game, where her range and damage scaling make her nearly impossible to deal with without heavy crowd control. If your team lacks solid dive or lockdown, banning Lam can save you a lot of trouble.

#5: Augran

Augran hok
Augran is a powerful fighter in Honor of Kings who excels at diving into the enemy backline and creating chaos during teamfights. With his strong engage, burst damage, and sustain, Augran can quickly become a nightmare for squishy heroes and healers. His mobility allows him to flank easily, while his damage and crowd control make him one of the most reliable initiators in the game. Teams without solid peel or crowd control will struggle to handle Augran, which is why he’s often considered ban-worthy in ranked play.

#4: Musashi

Musashi hok
Musashi is a high-impact assassin in Honor of Kings known for his deadly burst combos and unmatched mobility. He thrives in the jungle or solo lanes, quickly eliminating squishy targets and snowballing into an unstoppable force if left unchecked. His kit allows him to dash around enemies, deal high amounts of damage in short windows, and escape before retaliation. This makes him a top-tier threat in the right hands—and a nightmare for inexperienced players to deal with. Banning Musashi is often a smart move if your team lacks hard crowd control or reliable vision.

#3: Dun

Dun hok
Dun is one of the most frustrating tanks to face in Honor of Kings due to his crowd control-heavy kit and impressive durability. He can disrupt enemy formations with his powerful stuns and knockbacks while soaking up tons of damage. What makes Dun especially ban-worthy is his ability to lock down squishy targets and protect his team at the same time, often turning the tide of a fight with a well-timed engage. His presence in team fights can be overwhelming, which is why many players choose to ban him before the match even starts.

#2: Sun Ce

Sun Ce hok
Sun Ce is a high-impact fighter in Honor of Kings known for his aggressive engage potential and game-changing mobility. His ultimate lets him charge across the map on a warship, crashing into enemies and displacing entire teams, which can easily disrupt objectives and swing momentum in his favor. His crowd control, tankiness, and ability to pressure lanes make him a consistent threat in all stages of the game. Because of how easily he can turn fights and catch players off guard, banning Sun Ce is often a smart move, especially in ranked matches.

#1: Allain

Allain honor of kings
Allain is easily one of the most feared heroes in Honor of Kings, thanks to his insane dueling power and relentless mobility. As a fighter-assassin hybrid, he excels at chasing down squishy targets, diving into the backline, and winning 1v1s with ease. His lifesteal and damage scaling make him incredibly hard to deal with once he gets ahead, and his mobility allows him to slip in and out of fights before enemies can respond. Because of how quickly Allain can snowball games and dominate solo lanes, he’s a top priority ban in both casual and competitive play.

Conclusion


Banning the right heroes in Honor of Kings can give your team a major edge before the match even begins. Whether it’s shutting down overpowered picks, frustrating crowd control, or snowball-heavy assassins, removing these high-impact threats makes the game more manageable and helps your team focus on execution. The heroes on this list are banned often for good reason, and understanding why they’re so dangerous can help you climb faster and make smarter draft decisions.

Posted On: April 24th, 2025

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