
Tanks are the foundation of every Overwatch 2 team, leading the charge, absorbing massive amounts of damage, and controlling the flow of every engagement. With the new Perk system, tanks can now be customized to play even more effectively, turning defensive walls into unstoppable forces. The right combination of Minor and Major Perks can amplify your hero’s strengths — boosting sustain, increasing mobility, or enhancing key abilities for more consistent impact.
In this guide, we’ll go over the best Perks for every Tank hero in Overwatch 2, helping you build setups that match your playstyle. Whether you’re the kind of player who thrives in close-range brawls with Reinhardt, prefers diving deep with Winston, or plays a more methodical anchor like Sigma or Ramattra, understanding which Perks provide the biggest payoff is crucial. Mastering these setups will let you control space more efficiently, win duels against enemy tanks, and make smarter plays that protect your team while dominating the frontline.

Minor Perks might seem small at first glance, but for Tank heroes in Overwatch 2, they often make the difference between barely surviving and dominating a team fight. These passive upgrades subtly enhance each hero’s strengths, boosting sustain, damage, or utility to give you that extra edge when holding the frontline. Picking the right ones allows you to get more value from every ability and makes your presence far more impactful across every map and matchup.
Orisa – Heat Dissipater: Headshots with your primary fire now refund heat, letting Orisa sustain her damage output for longer instead of overheating. This perk rewards precision and helps you maintain pressure during prolonged fights.
Doomfist – Survival of the Fittest: “The Best Defense” now grants 25 extra Overhealth per elimination and increases the maximum by 50%. This dramatically improves Doomfist’s survivability when diving into fights, keeping his momentum going after every kill.
D.Va – Bunny Stomp: Increases the blast radius of “Call Mech” by 50%, allowing you to deal more damage when re-entering your mech. This perk adds burst potential and can help turn fights when enemies underestimate your landing impact.
Hazard – Off The Top: Boosts Violent Leap’s Slash damage by 30% against enemies with over 250 HP, making this a great counter perk against other tanks or beefy targets. It helps build ultimate charge faster and increases your threat on the frontline.
Junker Queen – Battle Shout: Commanding Shout now instantly reloads your Scattergun and boosts your team’s reload speed by 50% for a short duration. It adds a layer of utility to your ability, making Junker Queen even more useful in extended skirmishes.
Mauga – Two Hearts: When contesting an objective, Mauga counts as two heroes and regenerates 20 HP per second. This perk makes him a nightmare to remove from capture points and amplifies his role as a zone controller in objective-based modes.
Ramattra – Prolonged Barrier: Extends Void Barrier duration by 25%, keeping your teammates covered for longer. This perk improves his flexibility in both Omnic and Nemesis forms, letting him control space more effectively.
Reinhardt – Fiery Uptake: Restores your Barrier Field’s health equal to the damage dealt by Fire Strike. This perk rewards aggressive play by letting Reinhardt regenerate shield durability through offensive pressure.
Roadhog – Scrap Hook: Every successful Chain Hook hit now reloads two ammo shells. This small change helps Roadhog keep up his damage output and pressure without constantly reloading.
Sigma – Kinetic Cycle: Absorbing projectiles with Kinetic Grasp reduces the cooldown of Accretion, allowing you to throw rocks more often. This perk adds more crowd control and helps interrupt key enemy plays.
Winston – Heavy Landing: Increases Jump Pack’s damage and area by up to 75% during Primal Rage, turning Winston into a true wrecking ball mid-ultimate. This helps secure kills and disrupt backlines even more efficiently.
Wrecking Ball – Steamroller: Doubles Roll impact damage against tanks, making this a powerful pick in mirror matchups or brawl-heavy games. It enhances Hammond’s poke and chip potential during engagements.
Zarya – Graviton Crush: Graviton Surge now deals damage over time equal to 30% of enemies’ max HP. This transforms her ultimate into a devastating team wipe setup and pairs beautifully with strong follow-up damage heroes.
While these Minor Perks won’t completely redefine a hero, they make your gameplay smoother, stronger, and more consistent. Mastering which one best fits your playstyle — whether you’re a brawler Reinhardt or a peeling Sigma — ensures you always get the upper hand in the chaos of Overwatch 2.

Major Perks are where Tank heroes in Overwatch 2 truly come to life. These upgrades don’t just tweak gameplay—they completely reshape how you approach fights, anchor space, and protect your team. Whether it’s turning defensive abilities into healing tools or converting raw aggression into sustainability, the best Major Perks can transform a solid tank into an unstoppable force. Picking the right one ensures you make the most out of your hero’s strengths, adapt to your team’s needs, and dominate any matchup.
Orisa – Projected Barrier: This replaces Javelin Spin with a deployable barrier, trading knockback for a more defensive and team-focused tool. It gives Orisa a traditional shield again, perfect for players who want to protect allies while still holding ground effectively.
Doomfist – Seismic Empowerment: Landing Seismic Slam on multiple enemies supercharges your next Rocket Punch. This perk allows Doomfist to chain powerful punches back-to-back when used strategically, turning him into a devastating disruptor capable of wiping squishy backlines with ease.
D.Va – Shield System: Converts part of D.Va’s health into shields and lets Defense Matrix restore them when blocking damage. This dramatically improves her durability, giving her self-healing potential and allowing her to stay in the fight longer instead of constantly needing support.
Hazard – Anarchic: Spike Guard now grants Lifesteal, letting Hazard recover health whenever he lands hits. This perk encourages aggressive play, rewarding constant pressure while keeping him alive through damage output.
Junker Queen – A Savage Satiation: Carnage now heals Junker Queen for a portion of the damage dealt, making her far tankier during brawls. It’s a straightforward but powerful way to extend fights and survive longer in close-quarters combat.
Mauga – Firewalker: Overrun ignites enemies, applying burn damage over time. This adds a layer of sustained DPS to Mauga’s playstyle and increases his threat level in team fights, especially when combined with his dual chainguns.
Ramattra – Nanite Repair: Standing inside Ravenous Vortex passively regenerates health, making Ramattra harder to take down while maintaining zone control. This perk reinforces his hybrid playstyle, letting him sustain himself even in drawn-out engagements.
Reinhardt – Shield Slam: Allows Reinhardt to swing his hammer while keeping Barrier Field active. This perk redefines his gameplay, letting him defend his team and apply pressure simultaneously—a perfect balance of offense and defense.
Roadhog – Hogdrogen Exposure: Take A Breather now heals nearby allies as well as Roadhog himself. This gives him an unexpected support role, helping teammates recover mid-fight and adding more utility to his already durable kit.
Sigma – Levitation: Grants the ability to briefly float after double-jumping, improving Sigma’s mobility and positioning during fights. This perk helps Sigma dodge abilities, peek over cover, and reposition more safely in team fights.
Winston – Revitalizing Barrier: Allies standing inside Winston’s Barrier Projector now regenerate health over time. This transforms Winston’s shield from a simple defensive tool into a strong supportive zone that sustains your team during skirmishes.
Wrecking Ball – Hang Time: Piledriver charges longer for more impact and grants mid-air movement control before slamming down. This increases damage potential while allowing better aim and setup, giving Hammond more precision in initiating fights.
Zarya – Spotter: Projected Barrier now grants allies both health regeneration and a speed boost while active. This perk makes Zarya’s bubbles far more valuable, turning them into tools for both sustain and mobility during key pushes or retreats.
When used effectively, Major Perks can completely shift a tank’s identity—from passive protector to unstoppable juggernaut. Understanding when and how to leverage these upgrades is what separates an average tank player from a true team leader in Overwatch 2.
Tanks play a crucial role in shaping every Overwatch 2 match, and with the right Perks, they can take that impact to a whole new level. The best Minor and Major Perks enhance what each tank already does best—whether that’s creating space, leading aggressive dives, or holding the frontline for their team. Knowing which upgrades complement your hero’s strengths helps you stay alive longer, deal more damage, and support your teammates more effectively. No matter if you’re slamming enemies as Doomfist, shielding your team as Reinhardt, or melting opponents as Zarya, the right Perk setup can turn you into a true powerhouse. Master these combinations, and you’ll not only control the fight—you’ll define it.
Posted On: October 22nd, 2025
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