Sojourn is one of the most lethal damage heroes in Overwatch 2, known for her high mobility, precision railgun shots, and devastating Disruptor Shot. Her Power Slide allows her to reposition quickly, while her Railgun’s charged shots can eliminate enemies in a single hit. With her Disruptor Shot slowing and dealing AoE damage, and her Overclock ultimate enabling rapid-fire railgun shots, Sojourn can quickly take over fights if left unchecked. However, despite her strengths, Sojourn struggles against heroes who can dodge her railgun shots, outmaneuver her, or pressure her before she can charge up her weapon. In this article, we’ll break down the 10 best heroes to counter Sojourn, focusing on those who can shut down her mobility, deny her high burst damage, and prevent her from dominating fights.
Roadhog is a strong counter to Sojourn because his high durability and self-healing allow him to survive her burst damage, while his Chain Hook can punish her mobility and aggressive positioning. Since Sojourn relies on building up Railgun charge and landing precision shots, Roadhog’s ability to hook her out of position makes it difficult for her to play safely.
His Scrap Gun deals massive close-range burst damage, meaning that if Roadhog lands a hook on Sojourn, she is likely to be eliminated instantly before she can escape with Power Slide. Even if she tries to poke from range, Roadhog’s Take a Breather allows him to sustain through her chip damage.
Additionally, Whole Hog can prevent Sojourn from engaging effectively, as it knocks her back and denies her space to charge her Railgun or land Disruptor Shots. Since Sojourn struggles against heroes who can punish her mobility and survive her burst damage, Roadhog’s durability, self-sustain, and ability to pull her out of position make him a strong counter.
Reaper is a strong counter to Sojourn because his high burst damage and lifesteal allow him to pressure her at close range, where she is weakest. Since Sojourn relies on landing precision Railgun shots and maintaining mid-range positioning, Reaper’s ability to close the gap and force close-range duels makes it difficult for her to play effectively.
His Hellfire Shotguns deal massive damage up close, allowing him to eliminate Sojourn before she has a chance to charge her Railgun. Even if she tries to escape using Power Slide, Reaper can use Shadow Step or Wraith Form to chase her down and continue applying pressure.
Additionally, Reaper’s lifesteal gives him an edge in prolonged fights, allowing him to sustain through Sojourn’s chip damage while whittling her down quickly. Death Blossom is also highly effective against Sojourn, as her mobility won’t help her escape once she’s caught in its area-of-effect damage.
Since Sojourn struggles against heroes who can outduel her up close and deny her the ability to land charged shots, Reaper’s lifesteal, close-range burst, and ability to chase her down make him a strong counter.
Cassidy is a strong counter to Sojourn because his hitscan damage allows him to pressure her from mid-range, where she thrives, while his Magnetic Grenade can punish her mobility. Since Sojourn relies on landing precise Railgun shots and using Power Slide to reposition, Cassidy’s consistent damage and ability to deny her escape make it difficult for her to play safely.
His Peacekeeper revolver deals high burst damage, allowing him to quickly take down Sojourn before she can charge her Railgun or escape. Even if she tries to slide away, Cassidy’s Magnetic Grenade can track and stick to her, dealing significant damage and making her easier to eliminate.
Additionally, Deadeye is highly effective against Sojourn, as her Power Slide won’t protect her if she’s caught in its lock-on radius. Since Sojourn struggles against heroes who can consistently pressure her at mid-range and punish her movement, Cassidy’s hitscan precision, burst damage, and crowd control make him a strong counter.
Echo is a strong counter to Sojourn because her mobility allows her to avoid Sojourn’s Railgun shots while applying constant aerial pressure. Since Sojourn relies on landing precise hitscan shots to be effective, Echo’s ability to stay airborne makes it much harder for Sojourn to track and hit her consistently.
Her Sticky Bombs and Focusing Beam combo is highly effective, as it can quickly burn through Sojourn’s health, especially when she drops below half HP. Even if Sojourn tries to escape with Power Slide, Echo’s Flight allows her to chase her down and continue applying pressure.
Additionally, Duplicate can be used strategically to copy a tank hero, allowing Echo to become much harder to kill while continuing to pressure Sojourn’s team. Since Sojourn struggles against heroes who can attack from unpredictable angles and avoid her precision shots, Echo’s aerial mobility, strong burst damage, and ability to stay out of reach make her a great counter.
Genji is a strong counter to Sojourn because his high mobility allows him to dodge her Railgun shots while quickly closing the gap to pressure her in close-range fights. Since Sojourn thrives in mid-range combat and relies on landing precise shots, Genji’s unpredictable movement and fast-paced playstyle make it difficult for her to hit him consistently.
His Deflect is particularly effective, as it can reflect Sojourn’s Railgun shots back at her, potentially eliminating her with her own high-damage charge shot. If she tries to use Disruptor Shot to slow him down, Genji can Swift Strike through it, avoiding the damage and continuing his attack.
Additionally, Dragonblade is a strong counter to Sojourn, as her Power Slide won’t save her once Genji closes the distance, allowing him to secure an easy elimination. Since Sojourn struggles against highly mobile heroes who can pressure her before she charges her Railgun, Genji’s speed, Deflect, and strong close-range damage make him a great counter.
D.Va is a strong counter to Sojourn because her mobility allows her to chase Sojourn down, while Defense Matrix can completely shut down her Railgun and Disruptor Shot. Since Sojourn relies on landing charged Railgun shots to secure eliminations, D.Va’s ability to absorb these shots makes it difficult for Sojourn to get value.
Her Boosters allow her to quickly engage Sojourn, denying her space and forcing her into an unfavorable close-range fight. Even if Sojourn tries to escape with Power Slide, D.Va can chase her down and continue applying pressure.
Additionally, Micro Missiles deal consistent chip damage, forcing Sojourn to reposition frequently. Self-Destruct can also deny space and force Sojourn into predictable movements, making it easier to eliminate her.
Since Sojourn struggles against heroes who can nullify her Railgun and prevent her from safely repositioning, D.Va’s Defense Matrix, high mobility, and ability to dive onto her make her one of the best tank counters.
Widowmaker is a strong counter to Sojourn because her long-range hitscan precision allows her to eliminate Sojourn before she can engage effectively. Since Sojourn thrives in mid-range combat and relies on charging her Railgun for high burst damage, Widowmaker’s ability to one-shot her from a distance completely shuts down her playstyle.
Her Scoped Headshots deal massive burst damage, meaning that a well-placed shot can eliminate Sojourn instantly, preventing her from charging her Railgun or using her mobility to escape. Even if Sojourn tries to peek and take shots from cover, Widowmaker can pressure her into playing more passively, limiting her effectiveness in fights.
Additionally, Widowmaker’s Grappling Hook allows her to reposition quickly, making it difficult for Sojourn to land a charged shot or chase her down with Power Slide. If Sojourn tries to flank or engage aggressively, Infra-Sight (Ultimate) reveals her location, preventing her from getting the drop on Widowmaker’s team.
Since Sojourn struggles against heroes who can eliminate her before she has a chance to charge her Railgun and engage, Widowmaker’s long-range lethality, repositioning tools, and ability to shut her down from afar make her one of the strongest counters.
Tracer is a strong counter to Sojourn because her high mobility and small hitbox make it extremely difficult for Sojourn to land precise Railgun shots. Since Sojourn thrives in mid-range combat and relies on hitting charged shots for eliminations, Tracer’s speed and unpredictable movement force Sojourn to waste shots and struggle to build up charge efficiently.
Her Pulse Pistols deal consistent damage up close, allowing her to quickly chip away at Sojourn’s health before she can react. Even if Sojourn tries to escape with Power Slide, Tracer can Blink after her and continue pressuring her in close-quarters fights.
Additionally, Recall allows Tracer to instantly escape any dangerous situations, making it difficult for Sojourn to secure a kill even if she lands a charged Railgun shot. Pulse Bomb is also highly effective, as Sojourn’s movement is more predictable when using Power Slide, making it easier to stick the bomb for a quick elimination.
Since Sojourn struggles against heroes who can dodge her shots, apply constant pressure, and chase her down after she slides away, Tracer’s speed, burst potential, and evasiveness make her one of the best counters.
Winston is one of the best counters to Sojourn because his mobility allows him to dive past her effective range, while his Tesla Cannon ignores her precision-based playstyle. Since Sojourn relies on landing accurate shots with her Railgun to secure eliminations, Winston’s cleave damage completely bypasses this weakness, as his weapon does not require precise aim to deal consistent damage.
His Jump Pack allows him to quickly engage Sojourn, forcing her into a close-range fight where she struggles to deal with him effectively. Even if Sojourn tries to escape with Power Slide, Winston can chase her down with another Jump Pack and continue pressuring her.
Additionally, Barrier Projector can block Sojourn’s shots, denying her the ability to charge her Railgun safely. Primal Rage is also highly effective, as it prevents Sojourn from lining up her shots and forces her to retreat or risk getting knocked around and eliminated.
Since Sojourn struggles against heroes who can dive her, apply consistent damage, and prevent her from safely charging her Railgun, Winston’s mobility, shield, and disruptive playstyle make him one of the strongest tank counters.
Sombra is the best counter to Sojourn because her Hack ability completely disables Sojourn’s mobility and disrupts her ability to charge and land Railgun shots. Since Sojourn relies heavily on Power Slide for repositioning and escaping fights, a well-timed Hack removes her ability to disengage, making her an easy target for elimination.
Her Stealth allows her to flank undetected, getting close enough to disable Sojourn before she can react. Even if Sojourn tries to play defensively, Sombra’s constant pressure forces her to waste cooldowns and prevents her from safely charging her Railgun.
Additionally, EMP is devastating against Sojourn, as it removes her shields and disables her abilities, making her much easier to burst down. If Sojourn tries to escape or reposition during a fight, EMP ensures that she is locked down with no way to counterattack or flee.
Since Sojourn struggles against heroes who can disable her abilities and force her into unfavorable fights, Sombra’s Hack, EMP, and ability to track her make her the strongest counter to shut her down in Overwatch 2.
Sojourn’s high mobility, precision damage, and devastating Railgun make her a dominant force, but the right heroes can shut down her movement, deny her charged shots, and prevent her from taking over fights. Sombra and Winston are the best at disrupting her abilities and forcing her into bad engagements, while Tracer and Reaper can pressure her at close range, where she struggles. D.Va and Roadhog can absorb or counter her Railgun shots, making it harder for her to secure eliminations, and Widowmaker can take her down from long range before she becomes a threat. If Sojourn is overwhelming your games, these 10 heroes will help you counter her speed, deny her kill potential, and shut her down before she can dominate the battlefield.
Posted On: March 20th, 2025
💬 Need help?
Our 1v9 support team is available 24/7 to help you with any questions or issues you may have.
support@1v9.gg
League of Legends
Teamfight Tactics
Call of Duty
Rainbow Six Siege
Counter-Strike 2
Minecraft
Overwatch 2
Apex Legends
Honkai: Star Rail
Zenless Zone Zero
🚀 More Games
EUR (€)
1v9.gg is not endorsed or affiliated by any game developers or publishers.
2024 1v9, All Rights Reserved, Created By NIGHTDEV 👑